eSports Malaysia Become Bigger in 2018

eSports is Growing Faster in Malaysia 


eSports Industry become A New Industry

eSports or cyber games has transformed into a industry by Malaysia government as it attracts investment and become profitable in future at global market. In 2018, more eSport tournaments are hosted in Malaysia online and offline. Basically, eSports industry has grown faster in Malaysia with the engagement of young generation. At the same time, it also generated some income and best fit with their modern lifestyle.

Malaysia government is aware of the needs and wants of young generation in eSports industry. Therefore, they do promise to offer more chances for suppliers, organizer and active players in eSports. In fact,  MCG18 was records in the Malaysia Book of Records in the past because it hosted 9 video games with the engagement of two thousands players. The prize pool of the event has reached at RM 300,000.

Engagement of Malaysia Company in eSports Industry

AirAsia can be one of the best example of company that is active in eSports industry. One of the best example. AirAsia made their investment in eSports industry by sponsoring Dota 2 Esports Team Mineski and acquire the Mobile Legends Champion Team Saiyan. In Malaysia, it obviously shows that more company will participant in eSports activities and do more engage with eSports company in future.

eSports Malaysia in Future

Based on the global leader in eSprots, 5 billion US Dollar was generated as the target and goal of the eSports industry globally by 2020. eSports industry sctually provides a potential market as youth generation would be involved in the future trend due to the grow of digital economy. Malaysia government has generated an association that representing e-games, which called as Malaysia Cyber Games (MCG). It mainly focuses on eSports industry in order to make it more popular in Malaysia and find out its potential to go far. The eSports tournament includes Dota 2, League of Legends, 绝地求生 (Player Unknown Battleground), Mobile Legends, etc.




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